One designer,
many voices.
Every artist gets their own visual world — restraint for deadmau5, chrome surrealism for Elderbrook, raw screenprint for Malaa. The consistency is in the craft, not a house style.
Built inside the industry.
For over a decade, Marc has been a driving creative force behind the weekly visual output for Insomniac's club division — shaping campaigns for major venues including Time Nightclub, Academy LA, Exchange LA, Avalon Hollywood, Nova SD, Bloom, The Church, and Club Vinyl. Week after week: a steady stream of campaigns for globally recognized DJs and artists, translating the energy of electronic music and nightlife into distinct visual worlds.
Hyperprism.
An independently founded design studio for the after-hours economy — flyers, social, merch, and brand systems for nightclubs and touring artists. The identity, the voice, the productized service tiers, and the site itself are all original work.

Drag →







YSTRDAY.
Not client work — a brand conceived, designed, and built end to end. Original art, an apparel line, campaign photography, packaging, and a custom Shopify storefront — every touchpoint made by the same hands.
















Marc Crenshaw builds visual worlds — nearly two decades of visuals for stages & brands that move culture.
The work — campaigns for some of the biggest artists in the world, and more than a decade of weekly creative for top-100 venues across the country: artist campaigns, brand systems, monthly calendars, and festival-weekend creative, produced continuously and at professional volume.
The perspective — Marc has stood on both sides of the booth. He has DJ'd, produced and promoted his own events, and spent his career inside music and nightlife culture. He designs with a working knowledge of the crowd, the artist, and the promoter — because he has been each of them.
The proof — Hyperprism, an independent design studio serving nightclubs and touring artists, and YSTRDAY, an art and apparel brand with its own storefront. Both conceived, designed, and built end to end — strategy, identity, product, and platform.
- Art & creative directionConcept to launch
- Campaign & event creativeHigh volume
- Brand identity systemsEnd to end
- Design & composite retouchProduction level
- Merchandise & apparelDesigned & produced
- Digital & e-commerceBuilt, not mocked
Available for select collaborations, creative direction, design, and brand projects.
marc@hyperprism.studio